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U.S. Army Launches America's Army: Special Forces for PC

Posted on Thursday, November 06, 2003 @ 02:34:51 pm E.S.T

Highlighting some of the Army’s elite fighting units, the U.S. Army today unveiled the America’s Army: Special Forces action PC game. This latest release in the America’s Army game series focuses on the critical, specialized role of the Army’s Special Forces within the U.S. Army as they fight the Global War on Terrorism.

In America’s Army: Special Forces, players virtually explore the development and employment of Special Forces Soldiers. To be released in a series, the first portion is titled America’s Army: Special Forces (Special Forces Assessment and Selection) and available now with six new single-player and multiplayer missions. The second installment, America’s Army: Special Forces (Qualification Course), will be released in Spring 2004. America’s Army: Special Forces builds upon the incredibly popular America’s Army: Operations game released in 2002 continuing player progression and expanding gameplay from the original game allowing players to explore the highly professional world of Special Forces Soldiers.

“The America’s Army game is an extremely popular vehicle allowing young people to explore Soldiering in today’s U.S. Army,” said Col. Casey Wardynski, originator and director of the America’s Army game project. “America’s Army is a realistic reflection of the Army, its Soldiers and their missions. America’s Army: Special Forces showcases the Army’s elite and highly skilled Special Forces Soldiers, who are an integral force fighting the Global War on Terrorism.”

The Army’s Special Forces, including the Green Berets, are more than 8,000 strong and a foundation of the United States’ Unconventional Warfare capability. These Soldiers, known as the Army’s “quiet professionals,” complete a rigorous screening process known as Special Forces Assessment and Selection prior to advancing to years of specialized language, medical, information technology, weapons and unconventional warfare training within the Special Forces Qualification Course (Q-Course). As a result of this process, Special Forces Soldiers are specially trained and equipped to conduct extended operations in extremely remote and hostile territory. They train to perform unique missions including Foreign Internal Defense (FID), Unconventional Warfare (UW), Special Reconnaissance (SR), Direct Action (DA), Combating Terrorism (CBT) as well as other special operations as directed by U.S. national command authorities.

“Due to recent actions in the Global War on Terrorism, there is great public interest in the role of Special Forces,” said Maj. Christopher Chambers, the project’s deputy director who deployed to Afghanistan and served with elements of the 20th Special Forces Group as part of research for the Special Forces version of America’s Army. “The Soldiers in Special Forces units are a reflection of the Army within which they serve. They are courageous, intelligent, resourceful and dedicated individuals. Special Forces units are compact and multi-faceted. Special Forces 10-man detachments are microcosms of larger Army fighting teams: including medical, information technology/communications, intelligence, engineering and weapons experts. America’s Army players will gain insights on the roles played by these elite Soldiers and perspectives into the ways Soldiers with a wide range of expertise combine to make the Army the world’s premier land force.”

By allowing players to virtually assume the role of Special Forces Soldiers, the America’s Army game provides a unique inside perspective on the world of these elite Green Berets. In future releases of America’s Army: Special Forces players will expand their exploration of the dynamic roles and opportunities afforded to Special Forces Soldiers. New game experiences will include High Altitude, Low-Opening (HALO) parachute insertion techniques and overmatch capabilities that enable Special Forces detachments to defeat hostile forces of much larger size.

America’s Army: Special Forces Game Description
America’s Army: Special Forces players progress toward the goal of wearing the coveted Green Beret by completing progressive individual and collective training missions drawn from the Special Forces Assessment and Selection (SFAS) process. Players must first pass all training missions contained in the existing America’s Army: Operations game series to advance to America’s Army: Special Forces. In the SFAS process, players learn about the unique capabilities of a Special Forces A-Team (Operational Detachment Alpha) including its missions, activities, equipment, skills and responsibilities. Other training includes identification of vehicles, aircraft and weapons to distinguish friend from foe on the battlefield, as well as field training in an escape and evasion exercise. Successful completion of these SFAS courses -- along with an in-game Honor rating of 15 -- satisfies the eligibility prerequisites for players to participate in new multiplayer missions as a Green Beret.

America’s Army: Special Forces players who meet the SFAS prerequisites can play as part of a Special Forces A-Team. Other players can play as a member of indigenious forces operating in concert wth Army Special Forces. In this way, the Game parallels the unique foreign internal defense role of Special Forces in which Green Berets operate alongside indigenous forces in other countries.

America’s Army: Special Forces (SFAS) missions include a Combat Search And Rescue (CSAR) of a pilot from a downed helicopter, a hospital rescue of a wounded Resistance leader in a populated urban area, a nighttime reconnaissance mission to identify enemy aviation, and a new version of the America’s Army: Operations pipeline map which allows players to take advantage of the new Special Forces equipment within one of America’s Army’s most popular scenarios.

Special Forces commanders view this game as a great tool to communicate with America about their Soldiers. “With the worldwide deployment of Special Forces fighting the Global War on Terrorism, there is a great demand for more Soldiers with this specialized expertise,” said Brig.Gen. David Burford, deputy commanding general of the United States Army Special Forces Command, whose units participated in the development of the game.

“The game’s developers went out of their way to ensure all of the Special Forces details were exact,” said Maj. Randy Zeegers, 20th Special Forces Group. “We think that this realistic view may open the eyes of young Americans so that they know what it takes to pursue a career in Special Forces, which is especially important now that we are engaged in a Global War on Terrorism.”

This coming Spring, after successfully completing SFAS, players will move on to the Special Forces Qualification Course (Q-Course) to explore new Special Forces roles and gain access to new systems and capabilities unique to the Green Berets. Initially, players will be able to explore the role of the 18B - Weapons Specialist. In the Spring of 2004 they will be able to assume the role of an 18D –Medic (Emergency Medical Technician), 18C - Engineer, 18E – Communications Sergeant and 18F – Intelligence Sergeant.

Realism in Development
The America’s Army: Special Forces game features high-resolution, extremely detailed character models that accurately portray Special Forces Soldiers – everything from their uniforms down to their gear, weapons, and even sunglasses. In addition, new animations have been digitally rendered from motion capture footage of actual Special Forces Soldiers.

To create the realistic levels presented in America’s Army: Special Forces, developers worked directly with Green Berets. The Deputy Director of the Army Game Project, Maj. Christopher Chambers, participated in combat operations in Afghanistan with elements of the elite 20th Special Forces Group headquartered in Birmingham, Ala. Capt. Jason Amerine, an A-Team commander who fought alongside the indigenous forces of Afghanistan, also guided development of America’s Army: Special Forces from its inception. Soldiers ranging from the commander of the John F. Kennedy Special Warfare Center and School to the cadre of the Special Forces’ Robin Sage training exercise at Fort Bragg, N.C., also provided their expertise and support to ensure that America’s Army: Special Forces provides a realistic virtual exposure to the development and employment of Special Forces Soldiers. Additionally, the developers used Combat Camera reference materials recorded by Soldiers on the front lines of the Global War On Terrorism.

About America’s Army
America’s Army was designed and developed so that young Americans could explore Soldiering in the U.S. Army through the virtual portal of online game technology. Through this virtual experience, young Americans can advance through progressive experiences ranging from basic training at Fort Benning, Ga., to Special Forces Assessment and Selection at Fort Bragg, N.C. Along the way, they can join various elite Army units and experience the power of Army teamwork, values and technology within an engaging format.

The game has become an online phenomenon, consistently ranking among the most popular PC action games played online. Since its public release on July 4, 2002, more than 1.4 million players completed their virtual exploration of the basic training portion of the game and progressed to complete more than 280 million missions logging over 28 million hours of gameplay. America’s Army and America’s Army: Special Forces are rated T for Teen and are available as free CDs at local Army Recruiting stations, ROTC Detachments and Army events, and can also be downloaded from various partners listed on the www.americasarmy.com site.

The Assistant Secretary of the Army for Manpower and Reserve Affairs sponsors the Army Game Project. As executive agent, the Deputy Assistant Secretary of the Army for Human Resources provides strategic direction to the America’s Army project. The U.S. Army's Office of Economic & Manpower Analysis at the United States Military Academy manages the Project. The faculty, staff and students of the MOVES Institute at the Naval Postgraduate School in Monterey, Calif. (movesinstitute.org) develop America’s Army.

About the U.S. Army
Through the teamwork efforts of the more than 1.2 million Soldiers in the active Army, Army National Guard and Army Reserve, the U.S. Army is the world's relevant and ready land force. Today's Army Soldiers are on the frontline in the ongoing Global War on Terrorism in missions like OPERATION IRAQI FREEDOM and OPERATION ENDURING FREEDOM, and joint-service missions for the Department of Defense. The Army will be 229 years old June 14. For more information on the Army, go to www.goarmy.com or www.army.mil.

Posted By: Adam Paoli - 573 Reads


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