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ESPN NHL 2K5 Now Available in North American Retail Stores

Posted on Wednesday, September 01, 2004 @ 03:29:05 pm E.S.T

ESPN Videogames and Global Star Software, a publishing label of Take-Two Interactive Software, Inc. (Nasdaq: TTWO) today announced that the critically acclaimed ESPN NHL 2K5 is now available at major retailers across North America. The number-one rated hockey video game continues to deliver the most realistic and entertaining hockey experience through a combination of unparalleled visuals, addictive gameplay, and a host of new features. ESPN NHL 2K5 is available for the Playstation(r)2 computer entertainment system and Xbox(r) videogame system from Microsoft(c).

"We believe we have delivered not only the most realistic hockey experience, but also the most entertaining hockey title," stated Greg Thomas, president of Visual Concepts - makers of ESPN Videogames. "With a list of compelling features, online play, online league support, and an incredible price-point of $19.99, both hardcore fans and new consumers are going to get the best NHL experience on the market."

ESPN NHL 2K5 retains its authentic hockey roots with the new Intense Contact Controls. Players can cause turnovers and upset timing of passes against hockey opponents with quick hooks, bumps, and other contact moves to restrict the opposing team's movement and intimidate adversaries. Use the Intense Contact Controls carefully, as too much hard-nosed play can result in penalty minutes. When the tension starts to rise, ESPN NHL 2K5's completely revamped fighting engine offers full-movement fighting with new grappling, dodging, and punching techniques.

ESPN NHL 2K5 balances out the realism of hockey with the debut of the addictive Party Mode. Playable up to four players, Party Mode consists of 15 hockey inspired mini-games that are easy to pick up and hard to put down. Party mode mini-games range from the scoring fest Free-For-All, racing events like The Gauntlet, contests like the team-based passing contest Pass With Caution, and many more. Fast-paced, intuitive, and playable online, Party Mode offers a unique and addictive experience for both casual and hardcore hockey fans.

ESPN hockey personalities Gary Thorne and Bill Clement return to lend their recognized talents to provide the best commentary in any hockey game. Their insight and chemistry bring the highest quality of commentary that is highlighted in the exclusive Heritage Classic mode, the first NHL game played outdoors at Commonwealth Stadium.

Players can play against top player picks from well-known ESPN personalities and hockey celebrities in Dream Team mode. Dream Team mode pits the player against a ladder system of 20 teams hand-selected by Martin St. Louis, Jeremy Roenick, Chris Drury, Chris Berman, Steve Levy and many more.

ESPN Videogames are produced by Visual Concepts, SEGA's sports studio, and are co-published by SEGA and Global Star Software.

*According to GameRankings.com average scores of 2003-2004 hockey videogames

For more information, log onto http://www.espnvideogames.com

About Visual Concepts Entertainment
Visual Concepts Entertainment is the maker of the critically acclaimed 2K series of sports games. The company is responsible for the full development and marketing for all ESPN Videogames titles and is committed to delivering the best, fully integrated sports gaming experience for all consumers. Visual Concepts Entertainment is wholly owned by Japan-based SEGA Corporation.

NHL and the NHL Shield are registered trademarks of the National Hockey League. All NHL logos and marks and team logos and marks depicted herein are the property of the NHL and the respective teams and may not be reproduced without the prior written consent of NHL Enterprises, L.P. (c) 2004. All rights reserved. (c) NHLPA. ESPN NHL Hockey is an Officially Licensed Product of the NHLPA. NHLPA, National Hockey League Players' Association and the NHLPA logo are trademarks of the NHLPA and are used under license by Sega of America, Inc.

About ESPN
ESPN, Inc., The Worldwide Leader in Sports, is a multinational, multimedia sports entertainment company featuring the broadest portfolio of multimedia assets in sports marketing with over 40 business entities. The company is comprised of seven domestic television networks (ESPN, ESPN2, ESPN Classic, ESPNEWS, ESPN Deportes, ESPN Now, ESPN Today), ESPN HD (a high-definition simulcast service of ESPN), ESPN Regional Television, ESPN International (25 international networks and syndication), ESPN Radio, ESPN.com, ESPN The Magazine, SportsTicker, ESPN Enterprises, ESPN Zones (sports-themed restaurants), and other growing new businesses including ESPN Broadband, ESPN Wireless, ESPN Video-on-Demand and ESPN Interactive. Based in Bristol, Ct., ESPN is 80 percent owned by ABC, Inc, which is an indirect subsidiary of The Walt Disney Company. The Hearst Corporation holds a 20 percent interest in ESPN.

About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation(r) game console, PlayStation(r)2 computer entertainment system, Xbox(r), Nintendo GameCube(tm) and Game Boy(r) Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, Gathering and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Vienna, Milan, Sydney, Breda (Netherlands) and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com .

Safe Harbor Statement under the Private Securities Reform Act of 1995: This press release contains forward-looking statements made in reliance upon the safe harbor provisions of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws. Such forward-looking statements are based on the beliefs of our management as well as assumptions made by and information currently available to them. The Company has no obligation to update such forward-looking statements. Actual results may vary significantly from these forward-looking statements based on a variety of factors. These important factors are described in the Company's Annual Report on Form 10-K for the fiscal year ended October 31, 2003 and on Form 10-Q for the quarter ended April 30, 2004 in the section entitled "Cautionary Statement and Risk Factors".

"PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries. ESPN is a registered trademark of ESPN, Inc. All other trademarks are the property of their respective owners.

About Sony Computer Entertainment America
Recognized as the undisputed industry leader, Sony Computer Entertainment America markets the PlayStation(r) game console and develops, publishes, markets and distributes software for the PlayStation game console and the PlayStation(r)2 computer entertainment system for the North American market. Based in Foster City, Calif., Sony Computer Entertainment America serves as headquarters for all North American operations and is a wholly-owned subsidiary of Sony Computer Entertainment Inc.

About Xbox
Xbox (http://www.xbox.com/) is Microsoft's future-generation video game system that delivers the most powerful games experiences ever. Xbox empowers game artists by giving them the technology to fulfill their creative visions as never before, creating games that blur the lines between fantasy and reality. Xbox is now available in North America, Japan, Europe and Australia. Xbox is a registered trademark of Microsoft Corporation in the United States and/or other countries

Posted By: Adam Paoli - 137 Reads


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