Midway Announces Mortal Kombat: Deception for GameCube Posted on Thursday, August 26, 2004 @ 01:21:45 pm E.S.T
Midway Games Inc. (NYSE:MWY), a leading interactive entertainment industry publisher and developer, today announced plans to bring the latest iteration of it's world-renowned Mortal Kombat fighting game franchise, Mortal Kombat(R): Deception(TM), to the Nintendo GameCube(TM) in the first half of 2005.
Mortal Kombat: Deception takes martial arts-style fighting and the Mortal Kombat franchise to new heights with an innovative engine delivering intensely in-depth, blood-spurting action that will appeal to long-time Mortal Kombat fans as well as current-generation gamers. The game features powerful hand-to-hand and special weapons combat, four unique gameplay modes (Kombat, Konquest, Puzzle and Chess Kombat) along with all-new fighting combinations and multiple character specific fatalities.
Mortal Kombat: Deception is scheduled to ship October 4, 2004, for the PlayStation(R)2 computer entertainment system and the Xbox(R) video game system from Microsoft.
For more information go to http://www.mortalkombatdeception.com .
About Midway
Midway Games Inc. is a leading developer, publisher and marketer of interactive entertainment software. Midway videogames are available for play on all major videogame platforms including the PlayStation(R)2 computer entertainment system, Xbox(R), Nintendo GameCube(TM) and Game Boy(R) Advance.
MORTAL KOMBAT: DECEPTION and MIDWAY are trademarks of Midway Amusement Games, LLC. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Xbox is a trademark of Microsoft Corporation in the United States and/or other countries. Nintendo GameCube and Game Boy Advance are trademarks of Nintendo. (C)2001 Nintendo. All other trademarks are the property of their respective companies.
"This press release contains forward-looking statements concerning future business conditions and the outlook for Midway Games Inc. (the "Company") based on currently available information that involve risks and uncertainties. The Company's actual results could differ materially from those anticipated in the forward-looking statements as a result of these risks and uncertainties, including, without limitation, the financial strength of the interactive entertainment industry, dependence on new product introductions and the ability to maintain the scheduling of such introductions, technological changes, dependence on major platform manufacturers and other risks more fully described under "Item 1. Business - Risk Factors" in our Annual Report on Form 10-K for the year ended December 31, 2003, and in the other more recent filings made by the Company with the Securities and Exchange Commission." Posted By: Adam Paoli - 210 Reads
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