Mad Catz Launches Next-Generation of GameShark - HOT!Posted on Wednesday, July 07, 2004 @ 02:12:49 am E.S.T
Mad Catz Interactive, Inc. (AMEX/TSX: MCZ), the world's leading third party video game accessory provider, today launched GameShark(R) 2 Game Codes with Media Player, the latest version of the Company's industry-leading line of GameShark software enhancements for PlayStation(R) 2 (PS2). GameShark 2 Game Codes with Media Player, which shipped to retailers over the July 4th weekend, is now available at retail outlets in North America for a suggested retail price of U.S. $39.99.
Rebuilt from the ground up, the new GameShark 2 sports an improved and completely redesigned interface. Complementing the most popular features of its predecessor, the new GameShark incorporates exciting new multi-media capabilities and Internet connectivity for downloads of the latest game codes and software updates. Enabled for use with the PS2 broadband adapter, the new GameShark 2 includes a broadband Ethernet cable for connection to a broadband Internet source, allowing direct access to GameShark.com for automatic game code and software updates. In addition to its Internet capabilities, GameShark 2 also incorporates a suite of new multimedia features, including PS2 playback of digital audio MP3, video MPEG, and image files stored on USB-based storage devices.
Key features of GameShark 2 Game Codes with Media Center include:
-- Improved navigation with new 3-D rendering engine
-- Video support of MPEG-1 and 2 file formats
-- Playback capability of MP3 audio files
-- Image viewer with support for BMP and JPEG file formats
-- Compatible with USB pen drives and storage devices
-- Updatable to support additional future audio and video formats with free download from GameShark.com
-- 1st day code guarantee ensures code availability for games on the first day of release
-- GameShark disc pre-loaded with music by Fear Factory
-- Over 40,000 game codes for over 580 games
-- Access to free automatic downloads of new game codes for the latest games as they are released, all stored locally on a user's PlayStation 2 memory card
Commenting on the release, Mad Catz' President and Chief Executive Officer, Darren Richardson said, "This is a tremendous new product for Mad Catz for many reasons. First, the new version of GameShark 2 will resonate with our core fans by offering codes for the latest games on the market. Second, the new multimedia features we incorporated into GameShark really speak to the convergence capabilities of the console systems and allow PS2 gamers to do what gamers are already doing on PCs and other platforms: listening to music, watching videos and playing games. Finally, with the Internet connectivity incorporated into the new GameShark, we improved usability and convenience by providing a seamless way to transfer new game codes to the PS2 and a way to instantly update the GameShark software as new features are released."
For additional information about GameShark 2 Game Codes with Media Player, or for answers to questions about any of Mad Catz' other GameShark products, please visit http://www.gameshark.com .
About Mad Catz
Mad Catz (http://www.madcatz.com), designs, develops, manufactures and markets a full range of high quality, competitively priced accessories for video game consoles and portables, including the industry leading GameShark brand of video game enhancements. Mad Catz is a worldwide leader of innovative peripherals in the interactive entertainment industry, with distribution through nine of the top ten U.S. retailers offering interactive entertainment products. With operating headquarters in San Diego, California, Mad Catz has offices in Canada, the U.K. and Asia, as well as distributors in Europe and Australia.
Safe Harbor for Forward Looking Statements:
This press release contains forward-looking statements about the Company's business prospects that involve substantial risks and uncertainties. The Company assumes no obligation to update the forward-looking statements contained in this press release as a result of new information or future events or developments. You can identify these statements by the fact that they use words such as "anticipate," "estimate," "expect," "project," "intend," "should," "plan," "goal," "believe," and other words and terms of similar meaning in connection with any discussion of future operating or financial performance. Among the factors that could cause actual results to differ materially are the following: the ability to maintain or renew the Company's licenses; competitive developments affecting the Company's current products; first party price reductions; the ability to successfully market both new and existing products domestically and internationally; difficulties or delays in manufacturing; market and general economic conditions. A further list and description of these risks, uncertainties and other matters can be found in the Company's reports filed with the Securities and Exchange Commission and the Canadian Securities Administrators. Posted By: Kent Mackowiak - 400 Reads
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